![]() ![]() In the project tree, right-click the folder where you want to add a module and select New | C++ Module Interface Unit: In CLion, you can add new modules to your project automatically. There are also early versions of the Rename, Change Signature, and Extract refactorings that work across module boundaries (for now, they only work for files opened in CLion). You can navigate between declarations and definitions of symbols from modules using Control+B:įind Usages and refactorings are available inside modules. Code insight for ModulesĬLion highlights module keywords ( import, export, and module):Ĭompletion works for symbols from modules: The information collected from modules is preserved between the IDE restarts.ĬLion's support for modules has been tested in the following environments:ĬMake, Ninja generator, Visual Studio C++ toolchain.ĬMake, Visual Studio generator, Visual Studio C++ toolchain.ĬMake, Clang toolchain with compiler flags.įor more information about project configuration, refer to CMake generators, MSVC, Compilers, and Quick CMake tutorial. ![]() If you update the module’s code or rename the module, CLion will automatically parse the changes. Then, the mappings are passed to the Clangd engine and used to provide code assistance and highlighting. ![]() ![]() mxx files, parses export module and module filenames. cpp files to be modules, so it's recommended that you use other extensions (for example. They work as alternative to some use cases of header files and help share declarations and definitions across translation units.įor now, CLion does not consider. Modules were introduced in the C++20 standard. ![]()
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